• Technical Art UE
  • VisDev & Animation
    • Environment Roughs
    • Layout & Paint
    • Prop Design
    • Creatures & Sketches
    • Lighting & FX
  • Animation Reel 2D
  • Game Design
  • About Conrad
  • Art & Technology
  • Menu

Conrad J Schmidt

Production Artist
  • Technical Art UE
  • VisDev & Animation
    • Environment Roughs
    • Layout & Paint
    • Prop Design
    • Creatures & Sketches
    • Lighting & FX
  • Animation Reel 2D
  • Game Design
  • About Conrad
  • Art & Technology

Unreal Engine Workflow

December 29, 2024

http://www.trepid.games

Technical Artist, Conrad J. Schmidt: Design, modeling, rigging, surfacing, animation and lighting. Tools: Zbrush, Blender, Substance, Unreal Engine 5.5.

Learning Unreal Engine 5? Try these helpful tutorials:

ASSETS, LIGHTING & ANIMATION

  1. Unreal Sequencer and other animation-related UE tools - easy to learn!

  2. Master Materials! I love this tutorial, step-by-step materials, and instances.

  3. Lighting! This step-by-step tutorial is thorough and concise.

  4. Modeling Tools! A demonstration of all the modeling tools in Unreal 5.

  5. Foliage Brush! How to use the foliage brush, optimization tips.

  6. Render Que! How to set up a good render.

  7. Painting Layers in Landscape Mode!

GAME DEVELOPMENT

  1. Basics in Unreal 5 - Mini Course

  2. Mobil Game Development - How to set up a play test on your phone.

  3. How to set up a damage component!

  4. How to throw a rock and stun an actor.

  5. Animation Blueprint and Blend Space set up.

  6. How to set up a side scroll controller.

  7. Set up your HUD.

  8. Create collectables (inheritance).

  9. Build a UI for your game.

  10. Behavior Trees - Advanced AI

Learning Blender? Try these helpful tutorials:

  1. Retopology Settings! Set up your workflow for retopology.

  2. Animation Settings and set up need to know!

  3. Animation Deep Dive!

  4. The Camera…

  5. AutoRig Pro - Face rigging

  6. AutoRig Pro - Human Rig


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